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Officials Page HOME FIELD GAME SCHEDULE & OFFICIALS ROSTER GAME OFFICIALS INFORMATION Section A. Game Official’s Policy
Section B. Head Referee (White Cap) 1. The Head Referees must be certified by the MHSAA, WIAA or have Area Vice-President Approval prior to refereeing a game. 2. The Head Referee must attend a Referee Clinic, sponsored by the League, or sign a copy of this page and mail it to the league to verify his or her understanding of our league rules, in order to be compensated. 3. The Head Referee will be compensated $35 per game.
Section C. Game Officials 1. A Game Official can be anyone who has a working knowledge of football. 2. Game Officials will be compensated $10 per regular season game and $20 per Dome Game.
Section D. Chain Gang 1. The Area Vice-President is responsible for obtaining persons to be the Chain Gang. Any volunteer may be used on the Chain Gang. 2. The League does not compensate the Chain Gang.
STRIPER PLAYERS Section A. Striper Designated Players 1. Junior Varsity Division- All players weighing more than 120 lbs will be designated as a Striper Player. 2. Varsity Division - All players weighing more than 160 lbs will designated as a Striper Player. 3. Striper players will have a black piece of tape placed on each side of their helmet for designation. This designation will be verified by the Area Rep prior to the start of the game.
Section B. Rules for Striper Players Rule 1: A Striper player may not advance the ball on any offensive series. For example he or she may not run, throw, or catch the ball. Rule 2: A Striper Player may not advance the football during kickoffs, punt returns, or handle the ball during the return. If the ball is kicked to them they may fall on it. Rule 3: A Striper Player may not advance the ball on a turnover. If a Striper Player intercepts a pass or recovers a fumble, the Defensive Team will obtain possession of the ball at the spot of the recovery. Rule 4: A Striper Player will not be penalized for an instinctive reaction to recovering the football. The play will be blown dead and the ball spotted at the point of recovery. Rule 5: If a team violates these Striper Player rules, the referee will call the play dead and a 15yard penalty will be enforced. Rule 6: No Striper may line up in the backfield, except to kick a PAT (point after touchdown) or Field Goal. Stripers are still restricted from advancing the ball ie. No fake attempts with a striper in the backfield and the play is called dead with a bad snap.
RULES OF THE GAMES
Section A. General Game Rules Rule 1: All Teams must field eleven (11) players at the start of every game or the game will be forfeited. Rule 2: All games will be played under National Federation of State High School Athletic Association (NFHS) Rules with the following exceptions: 1. Extra Points will be scored one (1) point for run or pass and two (2) points or a successful kick. 2. The Free-Blocking Zone will be defined as follows: a. Blocking below the waist is permitted in the free-blocking zone when the following conditions are met:
b. Clipping is not permitted in the free-blocking zone. c. Blocking in the back is permitted in the free-blocking zone when the following conditions are met:
Rule 3: Games will consist of four (4) quarters. Each quarter will be 10 minutes, with a 10 minute Half-Time. Rule 4: Games will be controlled by a minimum of three (4) or a maximum of four (5) officials. Official time will be kept on the playing field unless an electronic scoreboard has been approved by the Head referee. Rule 5: CONTINUOUS RUNNING CLOCK RULE: When a team leads by Thirty Five (35) or more points, during the second half of a game, the game clock shall run continuously until the end of the game or until the score difference drops below Thirty Five (35) Points. The clock will only stop for timeouts, injuries, scores, intermission and penalties. Rule 6: When the score difference is 35 points or higher the score will not be displayed. Rule 7: All tie games will end as a tie game. Rule 8: All playing shoes will be either rubber cleats or tennis shoes. No metal cleats. Rule 9: During Punts or Extra Point attempts, No Defensive player shall line up over the Center and shall not make contact with the Center until the ball is kicked or advanced. Rule 10: No player may tackle an opponent at the neck line or above, such as horse collaring, clothes-lining, bear-hugging, or any tackle which takes control of the opponent’s head. A 15 yard penalty will be enforced. This rule does not apply if the ball carrier lowers his head just before or during the tackle. Rule 11: When a team leads by 25 or more points any offensive player that scored 2 touchdowns may not intentionally handle the ball, except at the center position. If an offensive player, that has scored 2 touchdowns, handles the ball on offense while the score difference is 25 or more points, the penalty will be a 15 yard, Un-Sportsmanship Conduct Foul. The Foul will be assessed from the original line of scrimmage and the down will be replayed. The spirit of this rule is to get other kids involved in the offense when the lead is 25 or more points and not to run up the score. Rule 12: In a Shot gun formation the Center is not offered protection as a long snapper. The Center must have his head up and be ready for contact at the snap. The coaching staff must ensure that the Center has been properly trained on the Shot Gun Snap. If the Center snaps the ball in the Shot Gun formation with his head down the offense will be penalized 5 yards from the previous spot for illegal procedure.
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